Games, Technology, and Assessment

April 29-30, 2014
CRESST Conference, Redondo Beach

Game Technology ConferenceFor 40 years, the UCLA Center for the Study of Evaluation (CSE) and, more recently, the National Center for Research on Evaluation, Standards, and Student Testing (CRESST) have been at the forefront of efforts to improve the quality of education and learning in America. I was invited to their event¬†this year and was among 200 attendees from across education segments discussing the progress and promise of technology’s impact on education and learning. There were many compelling presentations over the course of the day, including Zoran Popovic from the Center for Game Science at University of Washington, and Alan Gershenfeld, CEO of E-Line Media on big ideas in games for learning. The conference was “cognitively deep” at times, and I got some great information. I also connected with people from UCLA on learning technologies and healthcare. This is why it makes sense to attend conferences over the course of a year – to learn what’s new, to increase your network, and to be inspired! Make sure you have something in your development plan for 2014.

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